Bosses (12)
Every boss you can meet in a match, what it does and how it grows turn by turn.
Boss Battle
A mode of its own. One boss is open at a time, together with a Chaotic Ruleset, a rule that changes the whole match. Every Monday the next challenge in this order takes its place, and after the sixth it starts again. These bosses are not the ones that walk into a normal match.
Weekly order
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#1
Cap'n Beetlejuice
Star Merger
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#2
Queen Wasp
Resource Recycling
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#3
Golden Beetle
Counterfeit
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#4
Cap'n Beetlejuice
Champion the Weak
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#5
Queen Wasp
Summoning Growth
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#6
Golden Beetle
All In
Units led by Cap'n Beetlejuice have more HP but are fewer in number. You can refer to the Wiki for more detailed information.
Troops led by Queen Wasp have lower HP but are greater in number. Queen Wasp summons extra units each round when she's enraged. Please refer to Wiki for more detailed info.
The Golden Beetle has amassed limitless riches. Defeating his Minions grants you Gold. For more details, please refer to the Wiki.
👾 Bosses inside a match
These turn up on their own during an ordinary match.
Splits into multiple small Slimes upon death.
Periodically charges and generates Shields stacks capable of withstanding damage.
Summons multiple small Caterpillars when spawning.
Periodically decreases the ATK of all Minions.
Demotes all Minions except for 8-Cost ones. 1★ Minions are instead sold.
Suncoins are lost whenever Coco Coinhogs attack the Captain.
Heals at regular intervals, with the interval decreasing over time.
Drops Suncoins when defeated.
Spawns with Armor. Gains increased Move SPD when Armor is depleted.