#01 ๐ฑ Basic RulesYour lineup is at the bottom, and your enemy's is at the top.
Purchase Minions and place them on your side of the field.
Defeat monsters to protect your Captain.
You will lose if your Captain is defeated first.
#02 ๐ฑ Basic RulesDrag a Minion from the Shop to a desired tile to buy it.
#03 ๐ฑ Basic RulesDrag Minions of the same โ
rank and type onto the same tile to promote them.
Once promoted, the two Minions' ATK is added together. Minions can be promoted to up to 3โ
.
You can drag a Minion directly from the Shop onto a viable Minion on the field to promote it immediately.
#04 ๐ฑ Basic RulesYou can sell a Minion by dragging it to the Shop area.
Selling a Minion only yields limited Suncoins.
#05 ๐ฑ Basic RulesPress Start before the preparation phase ends to start the battle.
Though, be aware that your opponent may still need a few seconds to get ready.
#06 ๐ฑ Basic RulesDrag down to freeze a card.
Frozen cards remain in the shop when it refreshes.
#07 ๐ฑ Basic RulesYour Minions will form a Rush Squad after the preparation phase ends and charge toward the opposing Captain. (Rush Squad units will appear based on the order of the Minions' positions)
The higher your Minions' ATK, the higher the HP of your Rush Squad.
The HP of Rush Squads also increases with each round.
#08 ๐ฑ Basic RulesDon't like the Minions currently in the Shop? Hit Refresh to get a new selection.
Each refresh costs 1 Suncoin, so don't go too wild.
#09 ๐ฑ Basic RulesA Boss spawns every 3 rounds, and each boss has unique abilities.
[Great Slime]
The Great Slime splits into multiple Medium Slimes when defeated, while Medium Slimes split into multiple Small Slimes.
Each Medium or Small Slime only inherits a portion of the Great Slime's HP and damage.
[Swift Snail]
The Swift Snail enters with multiple stacks of shield, each absorbing one instance of damage.
The Swift Snail gains an extra Shield every few seconds, with the Shield strength increasing as the match progresses.
While shielded, Swift Snail's Move SPD is significantly increased and it cannot be slowed.
[Lord Caterpillar]
The Lord Caterpillar summons additional caterpillars every few seconds.
[Terror Moth]
The Terror Moth reduces the ATK of all Minions on your field every few seconds.
The ATK reduction effect increases as the match progresses.
#10 โก Advanced RulesLevel up your Minions to increase their stats, including ATK and skill effects. It also increases your Power Bonus, which increases all Minions' damage and Rush Squad Units' HP.
Epic Minions start at Lv. 4 when obtained, and Legendary Minions at Lv. 7.
#11 โก Advanced RulesThe deck contains three 3-Cost Cards, three 5-Cost Cards, and three 8-Cost Cards.
These cards appear randomly during battle, with higher-cost ones appearing less frequently.
The rate at which higher-cost Cards appear increases as the match progresses.
You can pre-save multiple Decks to quickly swap between them.
#12 โก Advanced RulesPress a Card or Minion to read more about it.
#13 โก Advanced RulesMinions' abilities take effect based on their tile positions from 1-9.
Rush Squads formed by Minions also appear in this order.
#14 โก Advanced RulesCollect duplicates of Minions to level them up.
Omni Minion Cards are especially valuable. Use them to level up Minions of the same rarity.
#15 โก Advanced RulesGaining more Trophies in Ranked Matches increases your Captain's HP.
With more HP, you can take more damage during matches.
#16 โก Advanced RulesYou must obtain the Base Minion to obtain its Variants. These often have stronger or more distinctive abilities. Generally, SS Variants are more powerful than S ones, but what matters most is their synergy with your lineup.
The Base Minion and its Variants cannot be deployed in the same deck. Choose the Variant that best suits your lineup.
Variants require no upgrades; they inherit the level of your Base Minion. When the Base Minion levels up, all its Variants level up as well.
Obtaining Variant Cards:
With some Sproutcoins, and a bit of luck, you can obtain them from Variant Recruit in the Shop.
Join Rumble Chess battles to stockpile Sproutcoins for future summons.
#17 โก Advanced RulesWhen you lose a Ranked Battle, you can initiate a Revenge for a rematch with the same player.
In this rematch, you will receive a Revenge Blessing to enhance your abilities. If you win, you can reclaim all the rewards you lost in the previous defeat, including your Trophies.
#18 โก Advanced RulesPlay Ranked Matches and raise your Trophy count to unlock Fated Gifts, which allows you to use powerful Fate Cards in battle.
Fated Gifts occur in Rounds 4, 7, and 10. You can choose 1 free Fate Card from a selection of 3. Simply drag it onto the field to activate it.
You gain access to more Fate Cards from Fated Gifts as your Captain level increases.
#19 โก Advanced RulesSeason Blessings unlock as the season progresses, introducing powerful effects that bring new advantages or changes to your battles.
Only 1 Season Blessing will be active at a time. Fresh and exciting effects will cycle in as the season unfolds, ensuring a dynamic combat experience. In the later stages, Season Blessings will become even stronger and more unpredictable. Don't miss out if you enjoy intense battles!
All Season Blessings refresh at the start of each new season.
But do remember, they only apply to these specific modes: Ranked and Casual.
#20 โก Advanced RulesYou get a Fated Pact at the start of each match. Fulfill the Pact's conditions during battle to activate its effect.
Some Pacts activate automatically, while others require you to drag and use them.
Certain Pacts will upgrade into more advanced versions upon activation. Higher-level Pacts offer stronger effects but also come with greater challenges to complete.
#21 โก Advanced RulesCaptain Badges:
Each deck may contain 1 Badge and 2 Charms.
You can set different ones for each deck, with each providing unique effects.
Generally speaking, you obtain a Captain Badge whenever you get a new Captain. You can then equip that Captain Skin and Badge individually.
Collect more Badges of those you already have to upgrade them.
Charms:
You unlock a Charm for that Captain whenever its Badge reaches Level 3, and empower that Charm when the Badge reaches Level 5.
You can't use the Badge and Charm of the same Captain at the same time.
#22 ๐ Rewards & ModesThere are three types of Battle Pass Quests: Daily, Weekly, and Season Quests. You earn Honor Medals and unlock pass rewards upon completing these quests.
Daily Quests: Refreshes every day. Completing enough Daily Quests grants an extra reward.
Weekly Quests: Refreshes every week. Completing enough Weekly Quests grants an extra reward.
Season Quests: After season start, two new Season Quests will be generated daily. These quests do not refresh until the next season.
#23 ๐ Rewards & Modes
These quests require you to fight with specific Minions; many also ask you to purchase a set number of Minions during combat to earn Gold rewards upon completion.
Complete the required number of Mastery Quests to earn bonus Diamonds.
#24 ๐ Rewards & ModesWin Ranked Matches to obtain Trophies, which can be used to unlock numerous rewards on the Glory Track.
#25 ๐ Rewards & ModesYou can unlock 3 Harvest Pots daily by participating in Ranked Matches.
Each participation counts toward your reward progress, allowing you to unlock Harvest Pots for rewards.
#26 ๐ Rewards & ModesUnlock the Win Streak Trophy to gain extra Trophies for consecutive wins in Ranked Matches, speeding up your rank climb. A loss will break the streak.
#27 ๐ Rewards & ModesThe giant boss exists for 9 rounds. Make sure to protect your Captain during this time.
If you clear the boss' Shield Bar each round, it will not attack for that round.
Yet, failing to break the Shield and the boss deals massive damage.
If you can deplete the boss' HP Bar, the boss will become enraged, growing more dangerous while also granting more Points.
If you make it till the end of all rounds without being defeated, you win and receive all Points.
If your city is destroyed before the last round, the challenge ends immediately, and your Points will be significantly reduced.
#28 ๐ Rewards & ModesEarn more Points to unlock better rewards during the event.
Points from Boss Battles are also used for the Leaderboard Ranking. You earn more rewards when the event ends based on how high your rank is.
Leaderboard rewards will be given out via mail.
#29 ๐ Rewards & ModesRewards:
Challenge Co-op Stages with another player and earn more rewards based on how many rounds you persevere.
Complete all rounds to also earn rich Clear Rewards. The 1st clear reward resets weekly.
You can invite other players via the chat, as many are willing to take on powerful foes with you!
If you cannot find a co-op partner for the moment, you can use the AI Co-op feature (though, Co-op assisting will not be available).
Attempts:
If you've used up all Attempts, you can use Assists to join other players' games for some rewards. Keep an eye on the chat to see if anyone needs help!
If you've used all your attempts and assists, you can still help others but doing so won't grant rewards.
Both of these reset daily.
Blitz:
You can spend Blitz Tickets to quickly complete a Co-op match to earn Round Rewards.
Blitzing will grant you rewards equal to your highest round reached that day. So keep that in mind!
Blitzing also uses up Attempts. Assists cannot be used to Blitz.
#30 ๐ Rewards & ModesIn Co-op Mode, you can assist your teammate by dragging a Minion from the Shop onto an assist every round. This Minion is free. Your teammate can do the same, after which you can drag the Minion from your assist slot onto the field.
Be sure to use this assist feature once every round! Choose the right Minions to build a nigh-unstoppable formation.
#31 ๐ Rewards & ModesMore Tiles:
You have 12 Tiles in Co-op, enabling you to build power beyond what's possible in other modes.
Merging Restrictions:
Your teammate's Minions have blue stars and cannot merge with your Minions, but they can with other blue star Minions.
AI Co-op:
If you fight alongside an AI Co-op partner, neither you nor the AI will be able to assist Minions. The best results will come from working with a real player!
#32 ๐ Rewards & ModesIn Rumble Chess, you'll face 7 other players in random matchups. Players who drop to zero HP are immediately eliminated. Rankings are determined by elimination order, with higher placements earning more Rumble Trophies and Medals.
Earn Rumble Trophies to raise your Rumble Chess tier and claim exclusive Rumble Track rewards.
Earn Rumble Medals to unlock exclusive Rumble Pass rewards.
Both the Rumble Track and Rumble Pass reset with each season, allowing you to earn the rewards again. Trophies from the previous season are reset and converted into Season Coins.
#33 ๐ Rewards & ModesIn Rumble Chess, all players receive a deck to play with. Each season features 6 decks, and 3 are randomly selected for each match. You can view the current decks during battle. Every card has a quantity limit shared among players; when a card runs out in the pool, it can no longer be purchased.
If someone sells a card, it returns to the card pool, allowing all players another chance to buy it.
If a player is eliminated, all cards they purchased will be returned to the card pool.
In Rumble Chess, you can use all cards available in the decks, even those not yet unlocked. Any level ups you've made to these cards will carry over into this mode.
Some new cards come with a guaranteed minimum level; if your card's level is lower, it defaults to that level in battle.
#34 ๐ Rewards & ModesMerge two 3โ
Minions to create one 4โ
Minion (this is unique to Rumble Chess).
4โ
Minions are much more powerful than 3โ
Minions. Sometimes, it's even enough to secure victory.
Generally, 5-Cost 4โ
Minions are much stronger than 3-Cost 4โ
Minions, while 8-Cost 4โ
Minions are true game-changers.
#35 ๐ Rewards & ModesIn Rumble Chess, the Enemy Captain drops any HP it loses when your Rush Squad Units damage it onto the field. If you survive the round, your Captain absorbs them, gaining extra HP.
Do note that some situations may affect HP absorption:
1. In Boss rounds, damage is not dealt by your Rush Squad Units, so no absorbable HP will be dropped.
2. When only two players remain, the match enters the final phase, and no absorbable HP will drop even when your Rush Squad Units deal damage.
3. If your opponent has already been defeated in a previous battle, no absorbable HP will be dropped even if you damage them.
4. Your Captain's max HP is capped at 200 in Rumble Chess; this limit cannot be exceeded no matter how much HP you absorb.
#36 ๐ Rewards & ModesEach Rumble Chess match uses 3 random decks. Buy Minions from the same deck in the match to build up Synergy Points for that deck. Reach certain Synergy Levels to activate Synergy Effects, which grow stronger at higher levels.
To put it simply: a 1โ
Minion grants 1 Synergy Point, while a 3โ
Minion grants 4 Synergy Points (this is equal to the number of 1โ
Minions required to merge into a 3โ
Minion).
When you sell a Minion on the field, you lose its Synergy Points, possibly deactivating any active Synergy Effects.
#37 ๐ Rewards & ModesObtaining Seasonal Captains:
You'll be able to get the Captain's Key item from Block Brawl.
With these, you can open Chests for a chance to receive new Seasonal Captains and Badge Gold Tokens (enough of these can be redeemed for new Seasonal Captains).
Badge Silver Tokens:
Gold Tokens are converted into Badge Silver Tokens each new season.
Badge Silver Tokens can be redeemed for other Captains.
#38 ๐ Rewards & ModesBlock Points:
You earn Block Points equal to the amount of Trophies you win in both Ranked Matches and Rumble Chess.
You can also earn plentiful Block Points by completing Bounties.
Rank Rewards:
You and other players will be ranked based on your Block Points, earning handsome rewards based on your final ranking when the event ends (rewards will be sent to your Mailbox).
Basic Rewards:
You'll also earn basic rewards for simply meeting certain Block certain milestones, no matter your rank.
#39 ๐ Rewards & Modes๐
Availability:
This event usually becomes available midway through a new season. Please check the announcements for the exact start time.
Daily Rewards:
Defeat Bosses in Ranked Matches or Rumble Chess to earn Boss Marks during the event.
Boss Marks can be spent on the event page to open chests.
Reward chests refresh daily. Each day's rewards include at least one Silver Reward, and if you're lucky, they may even include a Golden Reward.
There's a limit to how many Boss Marks you can earn each day.
Bonus Rewards:
You can unlock additional rewards by opening enough chests.
Just remember that your progress only applies to the current event and will reset when the event ends.
Other:
You can earn up to 4 Boss Marks per match.
Any unused Boss Marks remaining at the end of the season will automatically be converted into a small amount of Gold next season.
EXP #01 โ๏ธ Other SystemsYou can create a Friendly Scrim Room and share the code with your friends. They can then enter your Room Code to Join the Room, allowing you to play together.
EXP #02 โ๏ธ Other SystemsThe Mailbox can store up to 30 pieces of mail. New mail will automatically replace the oldest ones when the Mailbox reaches this limit.
We will delete mail without attachments first, but please claim your rewards promptly to avoid losing them.
EXP #03 โ๏ธ Other SystemsAll kinds of items sprout at the U-Pick Farm, like Minion cards. Buy them with Diamonds or Gold.
Item Promotions:
Merge two 1โ
items to make a 2โ
item. Generally, higher โ
ranks mean better value.
Items can't be merged any further once they've reached 3โ
.
Item Mutations:
Merging two identical items won't change their type. But merge two different items, and you'll get a random mutated item. Try mutating Minion cards you don't want: you might just get the kind you need.
Discount Coupons:
Drag a Discount Coupon onto any product to receive a discount on it.
Discount Coupons of the same โ
can be merged into even greater discounts.
Removing Items:
You can also remove unwanted items, making space for new ones to sprout.
Farm Level:
Purchases grant Farm XP. Gaining XP raises your Farm Level and improves the items that sprout. Items sprout multiple times per day.
Farm Resets:
The U-Pick Farm resets each week. Items not purchased will disappear, so buy any you want before the reset.
Sometimes, you'll see free items appear in the Farm. Keep an eye out!
EXP #04 โ๏ธ Other SystemsYou can use any collected Emojis for both Manual Emojis and Pop-up Emojis.
Manual Emojis:
You can equip 6 Manual Emojis before battle to send and use.
Use Manual Emojis to express your emotions at the perfect moment.
Pop-up Emojis:
You can equip multiple Pop-up Emojis, too. They don't require manual input. Instead, they automatically trigger in specific situations.
Like greeting your opponent at the start of a match or showing off after a full clear. Mix and match your emojis to create your own unique expressions!
EXP #05 โ๏ธ Other SystemsClub Leader:
The member who creates the club becomes the Leader by default and holds full administrative authority.
Leaders can also appoint multiple Sarges to assist with management.
If the Leader is inactive for 14 consecutive days, the role will automatically transfer to another member.
Club Sarges:
Sarges have management permissions, such as handling applications and editing club info.
However, they cannot kick members out of the club or modify the Club Motto.
Club Trophies:
Participating in Points Races earns Club Trophies, enabling you to climb the divisions.
Increasing your club rank unlocks more Points Race stages, richer rewards, additional club decorations, and more exclusive items in the Club Shop.
Leaving a Club:
When you leave a club, you enter a 3-day cooldown period, during which you cannot join or create a new club.
Please be aware that being kicked from a club also triggers this cooldown.
Note: The first time you leave a club, you are exempt from the cooldown period. Use this one-time perk wisely.
EXP #06 โ๏ธ Other SystemsPoints Race Scoring:
Each stage requires a dedicated deck. Completing a stage earns you a score. If your cumulative score across all stages exceeds your previous record, your personal best is updated. The sum of all members' scores contributes to the Club's total points.
To achieve a higher score, try challenging stages on higher difficulties.
Points Race Decks:
Every stage requires a unique deck. You cannot use the same Minion or Captain Badge in multiple decks (Variants count as the same Minion).
You only need 9 Minions in your lineup to deploy. Once you start, the deck is locked. Changing any configuration will reset the score for that specific stage, but it won't affect the personal or club scores you've already earned.
Leaderboard:
Each season matches you with up to 4 other clubs. When the time is up, rankings are determined by the Total Club Score.
All members who participated in the season's Points Race will receive ranking rewards.
EXP #07 โ๏ธ Other SystemsEvery Club member can add Minions to the Shared Pool, allowing others to borrow them during Points Races.
Lending a Minion does not prevent you from using it yourself.
When a Minion in the pool is borrowed, it loses Stamina. Once its Stamina hits 0, it can't be borrowed again until the next dayโunless you choose to spend Diamonds to Extra Borrow.
Similarly, there is a limit to how many times you can borrow cards from others; once you hit that limit, you'll need to wait for the daily reset.
Once you've added a Minion to the pool, it remains there for the rest of the week. However, you can swap it out when the next Points Race begins.
EXP #08 โ๏ธ Other SystemsThe best way to earn Club Coins is by actively participating in Points Races.
Spending Club Coins grants random rewards and Golden Sproutcoins, which can be exchanged for a variety of Club rewards. The most valuable of these are the exclusive Variant Cards, which you won't find anywhere else. We recommend prioritizing your Golden Sproutcoins on these.
However, if you're short on Legendary Minions, getting a few of those first might be a good idea.
EXP #09 โ๏ธ Other Systemsโ๏ธ
Share Your Invite Code:
Start by sharing your invite code with other players. When they link their account using your code, they will immediately receive a reward.
They must link using your code before reaching 70 Trophies.
Players who created an account before you cannot use your code.
Referral Rewards:
Players who use your invite code will become linked to your account. Invite and link with enough players, and you can claim additional rewards.
Growth Rewards:
You unlock additional growth rewards based on the Ranked Match Trophy counts of your top 3 invited players.