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Season 10Sep 2026 ends in

Fated Pacts (37)

You get a Fated Pact at the start of each match. Fulfill the Pact's conditions during battle to activate its effect.

Some Pacts activate automatically, while others require you to drag and use them.

Certain Pacts will upgrade into more advanced versions upon activation. Higher-level Pacts offer stronger effects but also come with greater challenges to complete.

๐Ÿ† 1 Pact to choose from at 150 Trophies, 2 at 300 Ranked Match ยท Friendly Scrims ยท Mirror Challenge

Glory Gold Pass: 1 Fated Pact Refresh Each Match ยท Fated Gifts โ†’ ยท In-Game Wiki: Fated Pact โ†’

Set 1 (11)

Upgrades after each use: Lv.1 โ†’ Lv.2 โ†’ Lv.3

The Pact comes with one of these unlock conditions:

  • Unlocks at the start of round 7 (from 150 ๐Ÿ†)
  • Trigger 5 Promotions to unlock (from 150 ๐Ÿ†)
  • Have 6 fielded 3โ˜… Minions to unlock (from 300 ๐Ÿ†)
  • Have your Captain take damage 8 times to unlock (from 600 ๐Ÿ†)
  • Have 7 or more Minion types fielded to unlock (from 1900 ๐Ÿ†)
  • Purchase 8 Minions to unlock (from 3000 ๐Ÿ†)
  • Spend a total of 28 Suncoins to unlock (from 3000 ๐Ÿ†)
Rush Shield

Rush Shield

Use Manuallyfrom 150 ๐Ÿ†
  1. Lv.1 Allied Rush Squad Unit gain 1 Shield this round.
  2. Lv.2 Allied Rush Squad Unit gain 2 Shield this round.
  3. Lv.3 Allied Rush Squad Unit gain 3 Shield this round.
Speed Tile

Speed Tile

Auto Usefrom 200 ๐Ÿ†
  1. Lv.1 Spawns 1 ATK SPD +25% [Speed tiles].
  2. Lv.2 Spawns 1 ATK SPD +25% [Speed tiles].
  3. Lv.3 Spawns 1 ATK SPD +25% [Speed tiles].
Towering Growth

Towering Growth

Use Manuallyfrom 150 ๐Ÿ†
  1. Lv.1 Increases the selected Minion's ATK by 10.
  2. Lv.2 Increases the selected Minion's ATK by 20.
  3. Lv.3 Increases the selected Minion's ATK by 30.
Superior Stock

Superior Stock

Auto Usefrom 300 ๐Ÿ†
  1. Lv.1 Minions in the Shop gain ATK +2.
  2. Lv.2 Minions in the Shop gain ATK +3.
  3. Lv.3 Minions in the Shop gain ATK +5.
Thriving

Thriving

Use Manuallyfrom 150 ๐Ÿ†
  1. Lv.1 Increases all Minions' ATK by 3.
  2. Lv.2 Increases all Minions' ATK by 5.
  3. Lv.3 Increases all Minions' ATK by 8.
Barracks

Barracks

Auto Usefrom 1500 ๐Ÿ†
  1. Lv.1 Spawns 1 [Barracks tiles]. Minions on these tiles summon an extra 1 Rush Squad Unit.
  2. Lv.2 Upgrades [Barracks tiles]. Minions on these tiles summon an extra 2 Rush Squad Unit.
  3. Lv.3 Upgrades [Barracks tiles]. Minions on these tiles summon an extra 3 Rush Squad Unit.
Armor

Armor

Auto Usefrom 1200 ๐Ÿ†
  1. Lv.1 Increases the HP of allied Rush Squad Unit summons by 10%.
  2. Lv.2 Increases the HP of allied Rush Squad Unit summons by 15%.
  3. Lv.3 Increases the HP of allied Rush Squad Unit summons by 20%.
Icy Paths

Icy Paths

Auto Usefrom 900 ๐Ÿ†
  1. Lv.1 Reduces the Move SPD of enemy Rush Squad Unit by 10%.
  2. Lv.2 Reduces the Move SPD of enemy Rush Squad Unit by 15%.
  3. Lv.3 Reduces the Move SPD of enemy Rush Squad Unit by 20%.
Early Enjoyment

Early Enjoyment

Use Manuallyfrom 1000 ๐Ÿ†
  1. Lv.1 Refreshes 1 random 8-Cost Minion.
  2. Lv.2 Refreshes 1 random 8-Cost Minion.
  3. Lv.3 Refreshes 1 random 8-Cost Minion.
Faction Feud

Faction Feud

Use Manuallyfrom 1800 ๐Ÿ†
  1. Lv.1 Allied Minions summon +1 extra Rush Squad Unit this round but with only 75% HP.
  2. Lv.2 Allied Minions summon +2 extra Rush Squad Unit this round but with only 60% HP.
  3. Lv.3 Allied Minions summon +3 extra Rush Squad Unit this round but with only 50% HP.
True Training

True Training

Use Manuallyfrom 200 ๐Ÿ†
  1. Lv.1 Summons 2 1โ˜… Lychee Babes.
  2. Lv.2 Summons 2 2โ˜… Lychee Babes.
  3. Lv.3 Summons 2 3โ˜… Lychee Babes.

Set 2 (9)

The Pact comes with one of these unlock conditions:

  • Unlocks at the start of round 6 (from 150 ๐Ÿ†)
  • Purchase 18 Minions to unlock (from 150 ๐Ÿ†)
  • Spend a total of 70 Suncoins to unlock (from 400 ๐Ÿ†)
  • Have 6 fielded 3โ˜… Minions to unlock (from 600 ๐Ÿ†)
  • Sell 8 Minions to unlock (from 1600 ๐Ÿ†)
  • Have 7 or more Minion types fielded to unlock (from 1900 ๐Ÿ†)
Attack Clone

Attack Clone

Auto Usefrom 350 ๐Ÿ†

Ready: Summons a Temp clone of the highest-ATK Minion that inherits 60% of its ATK.

VIP Client

VIP Client

Auto Usefrom 450 ๐Ÿ†

Prices in the Shop -1 permanently.

Great Vitality

Great Vitality

Use Manuallyfrom 400 ๐Ÿ†

Doubles Captain HP (can exceed the upper limit)

Retail Force

Retail Force

Auto Usefrom 300 ๐Ÿ†

Increases the ATK of Minions in the Shop by +1 for each Minion you buy.

Shield

Shield

Auto Usefrom 150 ๐Ÿ†

Allied Rush Squad Unit gain 2 Shield.

HP Steal

HP Steal

Auto Usefrom 1500 ๐Ÿ†

At each End of Round, gains 50% of the HP lost by the enemy Captain that round (can exceed the HP cap).

Outside Help

Outside Help

Auto Usefrom 600 ๐Ÿ†

Triggers once every round: Summons a Clone of the Minion being deployed.

Countless Obstacles

Countless Obstacles

Auto Usefrom 1400 ๐Ÿ†

Every 2 sec, reduces the Move SPD of all enemy Rush Squad Unit by 5%. Stacks up to 8 times.

Unexpected Visitor

Unexpected Visitor

Use Manuallyfrom 1800 ๐Ÿ†

Summons a Minion from your deck still not on the field and promotes it to 3โ˜….

Set 3 (12)

The Pact comes with one of these unlock conditions:

  • Unlocks at the start of round 4 (from 150 ๐Ÿ†)
  • Have 3 fielded 3โ˜… Minions to unlock (from 600 ๐Ÿ†)
  • Purchase 14 Minions to unlock (from 800 ๐Ÿ†)
  • Spend a total of 45 Suncoins to unlock (from 1300 ๐Ÿ†)
  • Have your Captain take damage 8 times to unlock (from 1600 ๐Ÿ†)
  • Sell 6 Minions to unlock (from 1900 ๐Ÿ†)
  • Have 6 or more Minion types fielded to unlock (from 1900 ๐Ÿ†)
Temporary Aid

Temporary Aid

Use Manuallyfrom 800 ๐Ÿ†

Summons a clone of the next Minion deployed.

Swift

Swift

Use Manuallyfrom 600 ๐Ÿ†

Temp increases the ATK SPD of all Minions by 200%.

Biff Muscles

Biff Muscles

Use Manuallyfrom 600 ๐Ÿ†

Increases the selected Minion's ATK by 50%.

Iron Skin

Iron Skin

Use Manuallyfrom 900 ๐Ÿ†

The Captain won't take any damage this round

Power Move

Power Move

Auto Usefrom 600 ๐Ÿ†

Ready: Increases the Captain's Max HP by 5%. Heals the Captain for 5% HP.

Caring Sharing

Caring Sharing

Use Manuallyfrom 1500 ๐Ÿ†3 uses

Destroys the selected Minion and distributes their ATK evenly to other Minions.

Invest

Invest

Auto Usefrom 900 ๐Ÿ†

Gain +4 Suncoins per round.

Master'sย Call

Master'sย Call

Use Manuallyfrom 800 ๐Ÿ†

Summons 1 3-Cost Minions, 1 5-Cost Minions, and 1 8-Cost Minions.

Rapid Recovery

Rapid Recovery

Use Manuallyfrom 900 ๐Ÿ†

Heals the Captain for 50% HP.

No DMG Taken Bonus

No DMG Taken Bonus

Auto Usefrom 1500 ๐Ÿ†

If the Captain hasn't taken damage this round, refresh 1 8-Cost Minions at next Round Start.

Backup Player

Backup Player

Use Manuallyfrom 1800 ๐Ÿ†

Refreshes the Shop with 3 Minions not yet on the field.

Emergency Shield

Emergency Shield

Auto Usefrom 2100 ๐Ÿ†

Allied Rush Squad Units have a 10% chance to gain 2 Shield stacks when hit.

Set 4 (5)

The Pact comes with one of these unlock conditions:

  • Unlocks at the start of round 3 (from 1900 ๐Ÿ†)
  • Have 2 fielded 3โ˜… Minions to unlock (from 1900 ๐Ÿ†)
  • Trigger 6 Promotions to unlock (from 1900 ๐Ÿ†)
  • Have 5 or more Minion types fielded to unlock (from 1900 ๐Ÿ†)
โ˜… for Gold

โ˜… for Gold

Auto Usefrom 2000 ๐Ÿ†

At each Round Start, gain 1 Suncoin for every 3โ˜… Minion.

Mischief

Mischief

Use Manuallyfrom 2000 ๐Ÿ†

Transforms the selected Minion into a random Minion of the same cost (can be used 1 times per round).

Blood Conversion

Blood Conversion

Auto Usefrom 2000 ๐Ÿ†

With every Rush Squad Unit attacks the Captain takes, increases the ATK of 1 random Minions by 3.

Promotion Dividends

Promotion Dividends

Use Manuallyfrom 2800 ๐Ÿ†

Gain 2 Suncoins for each promotion this round.

Forceful Regroup

Forceful Regroup

Auto Usefrom 2400 ๐Ÿ†

At End of Round: Heals the Captain for 50% of the HP lost this round.