Fated Pacts (37)
You get a Fated Pact at the start of each match. Fulfill the Pact's conditions during battle to activate its effect.
Some Pacts activate automatically, while others require you to drag and use them.
Certain Pacts will upgrade into more advanced versions upon activation. Higher-level Pacts offer stronger effects but also come with greater challenges to complete.
๐ 1 Pact to choose from at 150 Trophies, 2 at 300
Ranked Match ยท Friendly Scrims ยท Mirror Challenge
Glory Gold Pass : 1 Fated Pact Refresh Each Match
ยท Fated Gifts โ
ยท In-Game Wiki: Fated Pact โ
Set 1 (11)
Upgrades after each use: Lv.1 โ Lv.2 โ Lv.3
The Pact comes with one of these unlock conditions:
Unlocks at the start of round 7 (from 150 ๐) Trigger 5 Promotions to unlock (from 150 ๐) Have 6 fielded 3โ
Minions to unlock (from 300 ๐) Have your Captain take damage 8 times to unlock (from 600 ๐) Have 7 or more Minion types fielded to unlock (from 1900 ๐) Purchase 8 Minions to unlock (from 3000 ๐) Spend a total of 28 Suncoins to unlock (from 3000 ๐)
Rush Shield
Use Manually from 150 ๐
Lv.1 Allied Rush Squad Unit gain 1 Shield this round.Lv.2 Allied Rush Squad Unit gain 2 Shield this round.Lv.3 Allied Rush Squad Unit gain 3 Shield this round.
Speed Tile
Auto Use from 200 ๐
Lv.1 Spawns 1 ATK SPD +25% [Speed tiles].Lv.2 Spawns 1 ATK SPD +25% [Speed tiles].Lv.3 Spawns 1 ATK SPD +25% [Speed tiles].
Towering Growth
Use Manually from 150 ๐
Lv.1 Increases the selected Minion's ATK by 10.Lv.2 Increases the selected Minion's ATK by 20.Lv.3 Increases the selected Minion's ATK by 30.
Superior Stock
Auto Use from 300 ๐
Lv.1 Minions in the Shop gain ATK +2.Lv.2 Minions in the Shop gain ATK +3.Lv.3 Minions in the Shop gain ATK +5.
Thriving
Use Manually from 150 ๐
Lv.1 Increases all Minions' ATK by 3.Lv.2 Increases all Minions' ATK by 5.Lv.3 Increases all Minions' ATK by 8.
Barracks
Auto Use from 1500 ๐
Lv.1 Spawns 1 [Barracks tiles]. Minions on these tiles summon an extra 1 Rush Squad Unit.Lv.2 Upgrades [Barracks tiles]. Minions on these tiles summon an extra 2 Rush Squad Unit.Lv.3 Upgrades [Barracks tiles]. Minions on these tiles summon an extra 3 Rush Squad Unit.
Armor
Auto Use from 1200 ๐
Lv.1 Increases the HP of allied Rush Squad Unit summons by 10%.Lv.2 Increases the HP of allied Rush Squad Unit summons by 15%.Lv.3 Increases the HP of allied Rush Squad Unit summons by 20%.
Icy Paths
Auto Use from 900 ๐
Lv.1 Reduces the Move SPD of enemy Rush Squad Unit by 10%.Lv.2 Reduces the Move SPD of enemy Rush Squad Unit by 15%.Lv.3 Reduces the Move SPD of enemy Rush Squad Unit by 20%.
Early Enjoyment
Use Manually from 1000 ๐
Lv.1 Refreshes 1 random 8-Cost Minion.Lv.2 Refreshes 1 random 8-Cost Minion.Lv.3 Refreshes 1 random 8-Cost Minion.
Faction Feud
Use Manually from 1800 ๐
Lv.1 Allied Minions summon +1 extra Rush Squad Unit this round but with only 75% HP.Lv.2 Allied Minions summon +2 extra Rush Squad Unit this round but with only 60% HP.Lv.3 Allied Minions summon +3 extra Rush Squad Unit this round but with only 50% HP.
True Training
Use Manually from 200 ๐
Lv.1 Summons 2 1โ
Lychee Babes.Lv.2 Summons 2 2โ
Lychee Babes.Lv.3 Summons 2 3โ
Lychee Babes.
Set 2 (9)
The Pact comes with one of these unlock conditions:
Unlocks at the start of round 6 (from 150 ๐) Purchase 18 Minions to unlock (from 150 ๐) Spend a total of 70 Suncoins to unlock (from 400 ๐) Have 6 fielded 3โ
Minions to unlock (from 600 ๐) Sell 8 Minions to unlock (from 1600 ๐) Have 7 or more Minion types fielded to unlock (from 1900 ๐)
Attack Clone
Auto Use from 350 ๐
Ready: Summons a Temp clone of the highest-ATK Minion that inherits 60% of its ATK.
VIP Client
Auto Use from 450 ๐
Prices in the Shop -1 permanently.
Great Vitality
Use Manually from 400 ๐
Doubles Captain HP (can exceed the upper limit)
Retail Force
Auto Use from 300 ๐
Increases the ATK of Minions in the Shop by +1 for each Minion you buy.
Shield
Auto Use from 150 ๐
Allied Rush Squad Unit gain 2 Shield.
HP Steal
Auto Use from 1500 ๐
At each End of Round, gains 50% of the HP lost by the enemy Captain that round (can exceed the HP cap).
Outside Help
Auto Use from 600 ๐
Triggers once every round: Summons a Clone of the Minion being deployed.
Countless Obstacles
Auto Use from 1400 ๐
Every 2 sec, reduces the Move SPD of all enemy Rush Squad Unit by 5%. Stacks up to 8 times.
Unexpected Visitor
Use Manually from 1800 ๐
Summons a Minion from your deck still not on the field and promotes it to 3โ
.
Set 3 (12)
The Pact comes with one of these unlock conditions:
Unlocks at the start of round 4 (from 150 ๐) Have 3 fielded 3โ
Minions to unlock (from 600 ๐) Purchase 14 Minions to unlock (from 800 ๐) Spend a total of 45 Suncoins to unlock (from 1300 ๐) Have your Captain take damage 8 times to unlock (from 1600 ๐) Sell 6 Minions to unlock (from 1900 ๐) Have 6 or more Minion types fielded to unlock (from 1900 ๐)
Temporary Aid
Use Manually from 800 ๐
Summons a clone of the next Minion deployed.
Swift
Use Manually from 600 ๐
Temp increases the ATK SPD of all Minions by 200%.
Biff Muscles
Use Manually from 600 ๐
Increases the selected Minion's ATK by 50%.
Iron Skin
Use Manually from 900 ๐
The Captain won't take any damage this round
Power Move
Auto Use from 600 ๐
Ready: Increases the Captain's Max HP by 5%. Heals the Captain for 5% HP.
Caring Sharing
Use Manually from 1500 ๐ 3 uses
Destroys the selected Minion and distributes their ATK evenly to other Minions.
Invest
Auto Use from 900 ๐
Gain +4 Suncoins per round.
Master'sย Call
Use Manually from 800 ๐
Summons 1 3-Cost Minions, 1 5-Cost Minions, and 1 8-Cost Minions.
Rapid Recovery
Use Manually from 900 ๐
Heals the Captain for 50% HP.
No DMG Taken Bonus
Auto Use from 1500 ๐
If the Captain hasn't taken damage this round, refresh 1 8-Cost Minions at next Round Start.
Backup Player
Use Manually from 1800 ๐
Refreshes the Shop with 3 Minions not yet on the field.
Emergency Shield
Auto Use from 2100 ๐
Allied Rush Squad Units have a 10% chance to gain 2 Shield stacks when hit.
Set 4 (5)
The Pact comes with one of these unlock conditions:
Unlocks at the start of round 3 (from 1900 ๐) Have 2 fielded 3โ
Minions to unlock (from 1900 ๐) Trigger 6 Promotions to unlock (from 1900 ๐) Have 5 or more Minion types fielded to unlock (from 1900 ๐)
โ
for Gold
Auto Use from 2000 ๐
At each Round Start, gain 1 Suncoin for every 3โ
Minion.
Mischief
Use Manually from 2000 ๐
Transforms the selected Minion into a random Minion of the same cost (can be used 1 times per round).
Blood Conversion
Auto Use from 2000 ๐
With every Rush Squad Unit attacks the Captain takes, increases the ATK of 1 random Minions by 3.
Promotion Dividends
Use Manually from 2800 ๐
Gain 2 Suncoins for each promotion this round.
Forceful Regroup
Auto Use from 2400 ๐
At End of Round: Heals the Captain for 50% of the HP lost this round.
No Fated Pact matches.