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Season 10Sep 2026 ends in

Fated Gifts

All 85 Fated Gifts and what they do.

The Fated Pact you get at the start of each match →

How Fated Gifts unlock

The more Trophies you have, the more Fated Gifts can show up. The first three levels open the Round 4, 7 and 10 gifts; the next three add more gifts to those same rounds.

  1. Lv. 1 Fated Gift 🏆 240 Trophies Unlocks Round 4 Fated Gifts. +10 gifts
  2. Lv. 2 Fated Gift 🏆 400 Trophies Unlocks Round 7 Fated Gifts. +10 gifts
  3. Lv. 3 Fated Gift 🏆 550 Trophies Unlocks Round 10 Fated Gifts. +7 gifts
  1. Lv. 4 Fated Gift 🏆 1,400 Trophies Unlocks more Round 4 Fated Gifts. +10 gifts
  2. Lv. 5 Fated Gift 🏆 1,600 Trophies Unlocks more Round 7 Fated Gifts. +10 gifts
  3. Lv. 6 Fated Gift 🏆 1,800 Trophies Unlocks more Round 10 Fated Gifts. +7 gifts
Normal Round 4
Swift Attack
Swift Attack

Increases the ATK SPD of all Minions by +12% this match.

Normal Round 4
Bonus Gold
Bonus Gold

Suncoins awarded per round +2.

Normal Round 4
Timed Discount
Timed Discount

Reduces the Purchase Price of Minions in the Shop by 1 this round.

Normal Round 4
Power Boost
Power Boost

Increases the selected Minion's ATK by +15.

Normal Round 4
Team Buff
Team Buff

Increases all Minions' ATK by +3.

Normal Round 4
Rapid Raid
Rapid Raid

Increases all Rush Squad Units' Move SPD by +100% this round.

Normal Round 4
Shop Boost
Shop Boost

Increases the ATK of Minions in the Shop by +2.

Normal Round 4
Free Buy
Free Buy

The next Minion you purchase is free.

Normal Round 4
Star Infusion
Star Infusion

Promotes 2 1★ Minions by +1.

Normal Round 4
Elite Support
Elite Support

Summons 1 random 8-Cost Minions (does not trigger purchase or deploy effects).

Normal Round 4
Resource Reclaim
Resource Reclaim

Reclaim the selected Minion and gain a refund equal to what you spent.

Normal Round 4
Mad Growth
Mad Growth

Increases 1 random Minions' ATK by +3. Repeats 10 times.

Normal Round 4
Blood Trade
Blood Trade

Gain 10 Suncoins. The Captain loses 25% of Max HP.

Normal Round 4
Timed Copy
Timed Copy

Summons a 3★ Clone of the selected Minion (cannot be sold). At round end: Remove.

Normal Round 4
Power Purchase
Power Purchase

Temp increases the ATK of Minions in the Shop by +2 for each Minion you buy this round.

Normal Round 4
Chain Transform
Chain Transform

Transforms all Minions of the selected type into random 5-Cost Minions with the same ATK and ★ rank.

Normal Round 4
Mega Transform
Mega Transform

The selected Minion transforms into an 8 Cost Minion not in your deck with the same ATK and ★ rank

Normal Round 4
Power Drain
Power Drain

Select a Minion and have it absorb 100% ATK from all other Minions.

Normal Round 4
Shield Strike
Shield Strike

Increases the Shield of all Rush Squad Unit summoned by Minions this round by +2.

Normal Round 4
Bold Entry
Bold Entry

Increases the ATK of your next Minion summoned by +100%.

Normal Round 7
Swift Attack
Swift Attack

Increases the ATK SPD of all Minions by +20% this match.

Normal Round 7
Bonus Gold
Bonus Gold

Suncoins awarded per round +5.

Normal Round 7
Captain Recovery
Captain Recovery

Heals the Captain for 50 HP.

Normal Round 7
Targeted Promotion
Targeted Promotion

Promotes the selected Minion by +1★.

Normal Round 7
Power Boost
Power Boost

Increases the selected Minion's ATK by +40.

Normal Round 7
Team Buff
Team Buff

Increases all Minions' ATK by +8.

Normal Round 7
Shop Discount
Shop Discount

Reduces the Purchase Price of Minions in the Shop by 1 this match.

Normal Round 7
Shop Boost
Shop Boost

Increases the ATK of Minions in the Shop by +5.

Normal Round 7
Secret Source
Secret Source

You can refresh the Shop 3 times for free with only 8-Cost Minions appearing

Normal Round 7
Chaotic Transform
Chaotic Transform

Transforms the selected Minion into an 8-Cost Minion with the same ATK and ★ rank.

Normal Round 7
Offensive Edge
Offensive Edge

Increases the Rush Squad Unit Shield of all Minions by +1 this match, and the Move SPD of Rush Squad Unit by +20%.

Normal Round 7
Instant Copy
Instant Copy

Copies the next Minion you place.

Normal Round 7
Frenzied Assault
Frenzied Assault

Temp increases the ATK SPD of all Minions by +100%.

Normal Round 7
Balanced Power
Balanced Power

Balances the ATK of all Minions.

Normal Round 7
Wheel of Fate
Wheel of Fate

Summons random 3-8 Cost Minions until the field is full. Minions gain a star rank of 1-3★ and 1-50 ATK.

Normal Round 7
Minion Devour
Minion Devour

Remove the selected Minion and give 100% of its ATK to 2 random Minions.

Normal Round 7
Wealth Contract
Wealth Contract

Grants you +100% Suncoins, after which you can't gain any more Suncoins this round.

Normal Round 7
Mass Reclaim
Mass Reclaim

Reclaims all Minions of the selected type and grants Suncoins equal to 150% of their cost.

Normal Round 7
Shared Power
Shared Power

Grants the selected Minion an ATK bonus equal to 50% of ATK of the Minion with the highest ATK on the field (apart from self).

Normal Round 7
Health Barrier
Health Barrier

The Captain won't take any damage this round

Normal Round 10
Biff Muscles
Biff Muscles

Increases the selected Minion's ATK by +100%.

Normal Round 10
Muscle Control
Muscle Control

Increases all Minions' ATK by +30.

Normal Round 10
Unlock Potential
Unlock Potential

Temp increases all Minions' ATK by +40%.

Normal Round 10
Strong Support
Strong Support

Increases the ATK of all Minions you summon this round by 100%.

Normal Round 10
Mad Assault
Mad Assault

Temp increases the number of Rush Squad Units summoned by Minions this round by +1.

Normal Round 10
Perfect Clone
Perfect Clone

Summons 1 clones of the selected Minion.

Normal Round 10
Mass Promotion
Mass Promotion

Promotes all Minions by 1★. Triggers promotion effects 2 times for those at 3★ before promotion.

Normal Round 10
Copy Assimilation
Copy Assimilation

Transforms all Minions on the field into Clones of the selected Minion. At round end: Remove copies.

Normal Round 10
Power Steal
Power Steal

Select a Minion, and when it's Ready, it permanently steals 5% ATK from all enemy Minions.

Normal Round 10
Life Wager
Life Wager

Sets the Captain's HP to 1. Gain 1 Suncoin for every 1 HP lost this way.

Normal Round 10
Power Switch
Power Switch

On Ready on this round: A random allied Minion switches ATK with the highest-ATK enemy Minion.

Normal Round 10
Power Sharing
Power Sharing

Grants all other Minions in a vertical line an ATK bonus equal to 75% of the selected Minion's ATK.

Normal Round 10
Mirage Illusion
Mirage Illusion

This round, grants a Minion the ability "Ready: Summons 3 Temp clones of this Minion."

Normal Round 10
All In
All In

Regain 50% of the Suncoins you've spent this match (spent: your total so far), after which can't gain any more Suncoins.

Season
Purchase Power
Purchase Power

Temp increases the ATK of Minions in the Shop by 2 for each Minion you buy.

Season
Coinhog Start
Coinhog Start

At Match Start, summons 1 3★ Coco Coinhogs onto the field.

Season
Equal Promotion
Equal Promotion

At each Round Start, promotes your 1 lowest-rank Minions by 1★.

Season
Vanguard Clones
Vanguard Clones

Spawns 1 clones of the first Minion placed each round.

Season
Sales Interest
Sales Interest

Each round, grants 2 extra Suncoins for every 1 Minions sold the previous round.

Season
Blessed Buy
Blessed Buy

Suncoins awarded per round +5. Lose all Suncoins at End of Round.

Season
Plentiful Fate
Plentiful Fate

At each Round Start, 1 Fatelias appear on the field.

Season
Shield Charge
Shield Charge

Allied Rush Squad Units gain +100% Move SPD while they have an active Shield.

Season
Market Volatility
Market Volatility

Reduces the purchase price of Minions this round by -1, then increases it by +1 in the next, and so on.

Season
Head Start
Head Start

Match Start: Refreshes the Shop with 3 8-Cost Minions.

Season
Mighty Promotion
Mighty Promotion

ATK +8% when a Minion is promoted.

Season
Falling Star
Falling Star

At each Round Start, 1 Starry Starfruit appear on the field.

Season
Starry Blessing
Starry Blessing

All Minions are set to 2★ when summoned onto the field. Temp increases the price of Minions in the shop by +1 for each Minion you buy.

Season
Timed Windfall
Timed Windfall

Suncoins awarded per round +5. Lose all Suncoins at End of Round.

Season
Fate Calls
Fate Calls

At each Round Start, 1 Fatelias appear on the field.

Season
Mystery Guest
Mystery Guest

Grants 1 2★ Minions not in your deck at the start of each round.

Season
Grand Entrance
Grand Entrance

Whenever you purchase a Minion, add 50% of its ATK to 1 random Minions in the Shop's current stock.

Season
Pass the Torch
Pass the Torch

Whenever you sell a Minion, transfer 90% of its ATK to 1 random other Minion.

Season
Gift of Power
Gift of Power

Ready: Increases the ATK of 1 random Minions by +25%.

Season
Dark Times
Dark Times

1 Dreadblooms appear on the field at the start of each round.

Season
Sword and Shield
Sword and Shield

Captain's HP +150. Rush Squad Units gain +1 Damage each round.

Season
Old Master
Old Master

Match Start: Grants 1 Ginseng Masters.

Season
Reset
Reset

No effect text available

Season
Arti Tide
Arti Tide

Grants 1 Arti Eggs at the start of each round.

Season
Flying Start
Flying Start

Match Start: Suncoins +20.

Season
Aura of Gloom
Aura of Gloom

Aura: Enemy Minions lose ATK equal to Current Round x 3.

Season
Blood Coins
Blood Coins

Whenever you purchase a Minion, your Captain loses 3 HP but you gain 1 Suncoins.

Season
Magic Mastery
Magic Mastery

The attacks of other Minions speed up the Magic Charge Up of 1 random Violet Maguses by 0.5 sec.

Season
Chili Frenzy
Chili Frenzy

Each other Minion you purchase reduces the purchase price of the next Chili Chef by 1. Purchasing a Chili Chef reduces the purchase price of the next Minion by 5.

Season
Wondrous Magic
Wondrous Magic

No effect text available

Season
Puffed Up
Puffed Up

Ready: Increases the ATK of Thornmelons on the field by +25%.