Fated Gifts
All 85 Fated Gifts and what they do.
How Fated Gifts unlock
The more Trophies you have, the more Fated Gifts can show up. The first three levels open the Round 4, 7 and 10 gifts; the next three add more gifts to those same rounds.
- Lv. 1 Fated Gift 🏆 240 Trophies Unlocks Round 4 Fated Gifts. +10 gifts
- Lv. 2 Fated Gift 🏆 400 Trophies Unlocks Round 7 Fated Gifts. +10 gifts
- Lv. 3 Fated Gift 🏆 550 Trophies Unlocks Round 10 Fated Gifts. +7 gifts
- Lv. 4 Fated Gift 🏆 1,400 Trophies Unlocks more Round 4 Fated Gifts. +10 gifts
- Lv. 5 Fated Gift 🏆 1,600 Trophies Unlocks more Round 7 Fated Gifts. +10 gifts
- Lv. 6 Fated Gift 🏆 1,800 Trophies Unlocks more Round 10 Fated Gifts. +7 gifts
Increases the ATK SPD of all Minions by +12% this match.
Suncoins awarded per round +2.
Reduces the Purchase Price of Minions in the Shop by 1 this round.
Increases the selected Minion's ATK by +15.
Increases all Minions' ATK by +3.
Increases all Rush Squad Units' Move SPD by +100% this round.
Increases the ATK of Minions in the Shop by +2.
The next Minion you purchase is free.
Promotes 2 1★ Minions by +1.
Summons 1 random 8-Cost Minions (does not trigger purchase or deploy effects).
Reclaim the selected Minion and gain a refund equal to what you spent.
Increases 1 random Minions' ATK by +3. Repeats 10 times.
Gain 10 Suncoins. The Captain loses 25% of Max HP.
Summons a 3★ Clone of the selected Minion (cannot be sold). At round end: Remove.
Temp increases the ATK of Minions in the Shop by +2 for each Minion you buy this round.
Transforms all Minions of the selected type into random 5-Cost Minions with the same ATK and ★ rank.
The selected Minion transforms into an 8 Cost Minion not in your deck with the same ATK and ★ rank
Select a Minion and have it absorb 100% ATK from all other Minions.
Increases the Shield of all Rush Squad Unit summoned by Minions this round by +2.
Increases the ATK of your next Minion summoned by +100%.
Increases the ATK SPD of all Minions by +20% this match.
Suncoins awarded per round +5.
Heals the Captain for 50 HP.
Promotes the selected Minion by +1★.
Increases the selected Minion's ATK by +40.
Increases all Minions' ATK by +8.
Reduces the Purchase Price of Minions in the Shop by 1 this match.
Increases the ATK of Minions in the Shop by +5.
You can refresh the Shop 3 times for free with only 8-Cost Minions appearing
Transforms the selected Minion into an 8-Cost Minion with the same ATK and ★ rank.
Increases the Rush Squad Unit Shield of all Minions by +1 this match, and the Move SPD of Rush Squad Unit by +20%.
Copies the next Minion you place.
Temp increases the ATK SPD of all Minions by +100%.
Balances the ATK of all Minions.
Summons random 3-8 Cost Minions until the field is full. Minions gain a star rank of 1-3★ and 1-50 ATK.
Remove the selected Minion and give 100% of its ATK to 2 random Minions.
Grants you +100% Suncoins, after which you can't gain any more Suncoins this round.
Reclaims all Minions of the selected type and grants Suncoins equal to 150% of their cost.
Grants the selected Minion an ATK bonus equal to 50% of ATK of the Minion with the highest ATK on the field (apart from self).
The Captain won't take any damage this round
Increases the selected Minion's ATK by +100%.
Increases all Minions' ATK by +30.
Temp increases all Minions' ATK by +40%.
Increases the ATK of all Minions you summon this round by 100%.
Temp increases the number of Rush Squad Units summoned by Minions this round by +1.
Summons 1 clones of the selected Minion.
Promotes all Minions by 1★. Triggers promotion effects 2 times for those at 3★ before promotion.
Transforms all Minions on the field into Clones of the selected Minion. At round end: Remove copies.
Select a Minion, and when it's Ready, it permanently steals 5% ATK from all enemy Minions.
Sets the Captain's HP to 1. Gain 1 Suncoin for every 1 HP lost this way.
On Ready on this round: A random allied Minion switches ATK with the highest-ATK enemy Minion.
Grants all other Minions in a vertical line an ATK bonus equal to 75% of the selected Minion's ATK.
This round, grants a Minion the ability "Ready: Summons 3 Temp clones of this Minion."
Regain 50% of the Suncoins you've spent this match (spent: your total so far), after which can't gain any more Suncoins.
Temp increases the ATK of Minions in the Shop by 2 for each Minion you buy.
At Match Start, summons 1 3★ Coco Coinhogs onto the field.
At each Round Start, promotes your 1 lowest-rank Minions by 1★.
Spawns 1 clones of the first Minion placed each round.
Each round, grants 2 extra Suncoins for every 1 Minions sold the previous round.
Suncoins awarded per round +5. Lose all Suncoins at End of Round.
At each Round Start, 1 Fatelias appear on the field.
Allied Rush Squad Units gain +100% Move SPD while they have an active Shield.
Reduces the purchase price of Minions this round by -1, then increases it by +1 in the next, and so on.
Match Start: Refreshes the Shop with 3 8-Cost Minions.
ATK +8% when a Minion is promoted.
At each Round Start, 1 Starry Starfruit appear on the field.
All Minions are set to 2★ when summoned onto the field. Temp increases the price of Minions in the shop by +1 for each Minion you buy.
Suncoins awarded per round +5. Lose all Suncoins at End of Round.
At each Round Start, 1 Fatelias appear on the field.
Grants 1 2★ Minions not in your deck at the start of each round.
Whenever you purchase a Minion, add 50% of its ATK to 1 random Minions in the Shop's current stock.
Whenever you sell a Minion, transfer 90% of its ATK to 1 random other Minion.
Ready: Increases the ATK of 1 random Minions by +25%.
1 Dreadblooms appear on the field at the start of each round.
Captain's HP +150. Rush Squad Units gain +1 Damage each round.
Match Start: Grants 1 Ginseng Masters.
No effect text available
Grants 1 Arti Eggs at the start of each round.
Match Start: Suncoins +20.
Aura: Enemy Minions lose ATK equal to Current Round x 3.
Whenever you purchase a Minion, your Captain loses 3 HP but you gain 1 Suncoins.
The attacks of other Minions speed up the Magic Charge Up of 1 random Violet Maguses by 0.5 sec.
Each other Minion you purchase reduces the purchase price of the next Chili Chef by 1. Purchasing a Chili Chef reduces the purchase price of the next Minion by 5.
No effect text available
Ready: Increases the ATK of Thornmelons on the field by +25%.
No Fated Gift matches.