
In Rumble Chess, the Enemy Captain drops any HP it loses when your Rush Squad Units damage it onto the field. If you survive the round, your Captain absorbs them, gaining extra HP.
Do note that some situations may affect HP absorption:
1. In Boss rounds, damage is not dealt by your Rush Squad Units, so no absorbable HP will be dropped.
2. When only two players remain, the match enters the final phase, and no absorbable HP will drop even when your Rush Squad Units deal damage.
3. If your opponent has already been defeated in a previous battle, no absorbable HP will be dropped even if you damage them.
4. Your Captain's max HP is capped at 200 in Rumble Chess; this limit cannot be exceeded no matter how much HP you absorb.
Do note that some situations may affect HP absorption:
1. In Boss rounds, damage is not dealt by your Rush Squad Units, so no absorbable HP will be dropped.
2. When only two players remain, the match enters the final phase, and no absorbable HP will drop even when your Rush Squad Units deal damage.
3. If your opponent has already been defeated in a previous battle, no absorbable HP will be dropped even if you damage them.
4. Your Captain's max HP is capped at 200 in Rumble Chess; this limit cannot be exceeded no matter how much HP you absorb.