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Season 10Sep 2026 ends in

Violet Magus

Hero skill · Open the hero page

Violet Magus

What the skill does

Violet Magus skill icon

Magic (4 sec): Launches 1 magic missiles at random enemies, dealing 50% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 3 magic missiles at random enemies, dealing 60% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 6 magic missiles at random enemies, dealing 70% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 12 magic missiles at random enemies, dealing — of ATK as damage. Launches 3 extra missiles for each Minion with the same ★ rank as this Minion on the field.

Lv 1–7
Rumble Chess (Lv 7)
Magic (4 sec): Launches 1 magic missiles at random enemies, dealing 50% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 3 magic missiles at random enemies, dealing 60% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 6 magic missiles at random enemies, dealing 70% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 12 magic missiles at random enemies, dealing — of ATK as damage. Launches 3 extra missiles for each Minion with the same ★ rank as this Minion on the field.
Lv 8Magic (4 sec): Launches 1 magic missiles at random enemies, dealing 55% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 3 magic missiles at random enemies, dealing 66% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 6 magic missiles at random enemies, dealing 77% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 12 magic missiles at random enemies, dealing — of ATK as damage. Launches 3 extra missiles for each Minion with the same ★ rank as this Minion on the field.
Lv 9Magic (4 sec): Launches 1 magic missiles at random enemies, dealing 60% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 3 magic missiles at random enemies, dealing 72% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 6 magic missiles at random enemies, dealing 84% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 12 magic missiles at random enemies, dealing — of ATK as damage. Launches 3 extra missiles for each Minion with the same ★ rank as this Minion on the field.
Lv 10Magic (4 sec): Launches 2 magic missiles at random enemies, dealing 60% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 5 magic missiles at random enemies, dealing 72% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 10 magic missiles at random enemies, dealing 84% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 20 magic missiles at random enemies, dealing — of ATK as damage. Launches 3 extra missiles for each Minion with the same ★ rank as this Minion on the field.
Lv 11Magic (4 sec): Launches 2 magic missiles at random enemies, dealing 67% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 5 magic missiles at random enemies, dealing 80% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 10 magic missiles at random enemies, dealing 93% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 20 magic missiles at random enemies, dealing — of ATK as damage. Launches 3 extra missiles for each Minion with the same ★ rank as this Minion on the field.
Lv 12Magic (4 sec): Launches 2 magic missiles at random enemies, dealing 75% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 5 magic missiles at random enemies, dealing 90% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 10 magic missiles at random enemies, dealing 105% of ATK as damage. Launches 1 extra missiles for each Minion with the same ★ rank as this Minion on the field.Magic (4 sec): Launches 20 magic missiles at random enemies, dealing — of ATK as damage. Launches 3 extra missiles for each Minion with the same ★ rank as this Minion on the field.

Drag two Minions of the same type and ★ rank onto the same tile on the board to promote them to the next ★; their ATK is added together. Minions go up to 3★ (Merge Minion); only in Rumble Chess do two 3★ Minions merge into a 4★ (Rumble Chess – 4★ Minions). “—” means the value is not known yet.