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Season 10Sep 2026 ends in
โ˜… Epic Unable to attack

Leafy Trap

Epic โ€ข Unable to attack

Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.

Joins the card pool at 2,200 ๐Ÿ† on the Trophy Road.

Leafy Trap
Base Attack (Lv. 1)
9
Attack Speed
โ€”Unable to attack
Attack target
โ€”
Deploy Cost
5Sun
Rarity
Epic

โšก Skill

Leafy Trap skill icon

Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 15% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 30% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 60% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 3 highest-HP Rush Squad Units on the field to the opponent, with โ€” of their Max HP. Make this Minion Sleep.

Lv 1โ€“6Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 15% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 30% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 60% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 3 highest-HP Rush Squad Units on the field to the opponent, with โ€” of their Max HP. Make this Minion Sleep.
Lv 7โ€“9
Rumble Chess (Lv 7)
Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 30% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 60% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 120% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 3 highest-HP Rush Squad Units on the field to the opponent, with โ€” of their Max HP. Make this Minion Sleep.
Lv 10Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 50% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 100% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 200% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 3 highest-HP Rush Squad Units on the field to the opponent, with โ€” of their Max HP. Make this Minion Sleep.
Lv 11Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 65% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 130% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 260% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 3 highest-HP Rush Squad Units on the field to the opponent, with โ€” of their Max HP. Make this Minion Sleep.
Lv 12Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 80% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 160% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 1 highest-HP Rush Squad Units on the field to the opponent, with 320% of their Max HP. Make this Minion Sleep.Magic (5 sec): Transfers the 3 highest-HP Rush Squad Units on the field to the opponent, with โ€” of their Max HP. Make this Minion Sleep.

Drag two Minions of the same type and โ˜… rank onto the same tile on the board to promote them to the next โ˜…; their ATK is added together. Minions go up to 3โ˜… (Merge Minion); only in Rumble Chess do two 3โ˜… Minions merge into a 4โ˜… (Rumble Chess โ€“ 4โ˜… Minions). โ€œโ€”โ€ means the value is not known yet.

Moon Synergy (Rumble Chess Synergy)

Other heroes in this synergy
Synergy bonuses
Synergy PointsEffect
4Enemies lose 4% HP upon entering the field.
8Enemies lose 8% HP upon entering the field.
12Enemies lose 12% HP upon entering the field.
16Enemies lose 18% HP upon entering the field.
20Enemies lose 24% HP upon entering the field.
25Enemies lose 30% HP upon entering the field.
30Enemies lose 38% HP upon entering the field.
35Enemies lose 46% HP upon entering the field.
40Enemies lose 54% HP upon entering the field.
50Enemies lose 65% HP upon entering the field.

๐Ÿ“ˆ Level-Up Costs (Lv 4โ€“12)

Level ATK gained Cards Gold Effect
Level 4 โ€” - - Starting level
Level 5 +2 ATK ๐Ÿƒ 2 Cards ๐Ÿช™ 500 ATK only
Level 6 +2 ATK ๐Ÿƒ 4 Cards ๐Ÿช™ 800 ATK only
Level 7 โ€” ๐Ÿƒ 8 Cards ๐Ÿช™ 1200 Increases the HP of transferred Rush Squad Units to 30%.
Level 8 +3 ATK ๐Ÿƒ 14 Cards ๐Ÿช™ 1600 ATK only
Level 9 +3 ATK ๐Ÿƒ 25 Cards ๐Ÿช™ 2000 ATK only
Level 10 โ€” ๐Ÿƒ 40 Cards ๐Ÿช™ 4000 Increases the HP of transferred Rush Squad Units to 50%.
Level 11 โ€” ๐Ÿƒ 60 Cards ๐Ÿช™ 7000 Increases the HP of transferred Rush Squad Units to 65%.
Level 12 โ€” ๐Ÿƒ 75 Cards ๐Ÿช™ 11000 Increases the HP of transferred Rush Squad Units to 80%.