Co-op Stage 3, Bar Brawl: the 10 rounds and what each one pays
Updated 2026-09-25 · 4 min read
Bar Brawl is the third Co-op stage, for two players, with 10 rounds. Each round is listed with the game's own description and the Friend Tokens it pays, followed by the first and the weekly clear rewards.
Before the first round
Co-op opens at 300 Trophies. In Co-op you get 12 tiles, and the game says that lets you build power beyond what other modes allow.
Your partner's Minions carry blue stars. They merge with other blue-star Minions and never with yours, so a copy on your partner's side does not count toward your own merge.
Once per round, each of you can drag a Minion from the Shop onto the other player's assist slot for free, and the receiver drags it from there onto the field. An AI partner cannot assist and cannot be assisted, so playing with a real player gets each of you one extra free Minion every round.
The 10 rounds and their rewards
Every round pays a Bar Brawl Co-op Chest of the same level as the round (round 4 pays the Lv.4 chest), 1 Recruit Token and the Friend Tokens listed below. The stage also has a base reward of 50 Gold and 1 Recruit Token.
A player who joins your run on one of their Assists is paid in Friend Tokens only: 50 in the base reward, and the last column for the rounds.
| Round | Type | What the game says | Friend Tokens | Helper's Friend Tokens |
|---|---|---|---|---|
| 1 | Monster Round | Several cute little snails. | 25 | 50 |
| 2 | Monster Round | A number of Barrelpillars in constant metamorphosis. | 60 | 70 |
| 3 | Boss Round | Snails led by an elite are incoming! | 78 | 90 |
| 4 | Boss Round | The Lord Caterpillar flings knives and forks in rage, cuts the ATK of your highest ATK Minion and shares it with others! Knives left behind will block tiles. | 170 | 110 |
| 5 | Monster Round | Tons of Mini Coco Coinhogs | 190 | 130 |
| 6 | Boss Round | Once another Elite Snail arrives, it grants its team regular armor buffs. | 210 | 150 |
| 7 | Monster Round | A number of little snails, along with several Blockerpillars and mini Coco Coinhogs. | 240 | 170 |
| 8 | Boss Round | A Lord Caterpillar and Elite Snail enter the fray. | 280 | 190 |
| 9 | Monster Round | Loads of Coco Coinhogs | 320 | 220 |
| 10 | Ultimate Boss | Rampager Snails are incoming! | 380 | 250 |
Where the bosses are
Rounds 3, 4, 6 and 8 are Boss Rounds, and round 10 is the Ultimate Boss. The Lord Caterpillar in round 4 cuts the ATK of your Minion with the highest ATK and shares it out to your other Minions, and the knives it leaves behind block tiles. The Elite Snail in round 6 gives its team armor at regular intervals. Round 8 sends a Lord Caterpillar and an Elite Snail together.
Rounds 5, 7 and 9 bring Coco Coinhogs; in rounds 5 and 7 they are the mini ones.
Clear rewards
Clearing all 10 rounds for the first time gives a Legendary Minion Card, 300 Diamonds and 2,500 Gold.
After that the clear reward resets every week and pays 1 Lucky Token, 800 Friend Tokens and 500 Gold. No other regular stage pays as much each week: Stage 1 gives 300 Friend Tokens and 250 Gold, Stage 2 gives 600 and 400, and both add 1 Lucky Token.
The seasonal stages pay more each week: 1 Lucky Token, 1,000 Friend Tokens and 600 Gold.
Attempts, Assists and Blitz
- Attempts and Assists both reset daily. With no Attempts left you can still join other players' runs on an Assist for some rewards. With neither left you can still help, but you get nothing for it.
- A Blitz Ticket finishes a Co-op match at once and pays the Round Rewards for the highest round you reached on that stage that day. It uses up an Attempt, and Assists cannot be used for it.
- On a day you plan to Blitz Bar Brawl, play it by hand first and get as far as you can, because the Blitz pays for that day's best round only.